Friday, 31 October 2008

WEEK 6- GETTTING THERE!!!

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The process took a long time to finish, but i am pleased with the bits of my face that I have done.

Thursday, 30 October 2008

Wednesday, 29 October 2008

week 6



I created the sphere, looked on the internet and clicked on the images to see if it match the colour of my eyes. Unfortunately they do not match so saved the image.

I went into the photoshop and opened the file to add colour of the eyes and returned to 3D Max. Clicked on to the material editor, used bitmap, then open file where I highlighted the eye and moved it on the sphere, copied the other eye and moved it to my face.

The front looked good but when circulate it, I realised the eyes are too far back..

Ohhh, I will sort it later.

bald really suit me!!! is'nt it

week 6

3)


After created the ear, I used bit vertex to change the texture to make it look smooth and I am happy with all the progress.


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The next step is to merge the ears to the head with vertex pull down to touch use by snap-toggle and then angle snap-toggle to clip the head-neck and face together and edit the ploy, click the attach and clip the ear by pressing the attached button next to symmetry and move match same as side.

Next stage is UVW map.

week 6- EAR

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i paint red and blue my ear on photoshop. it was really useful for 3d max

I have created the 2D poly of the front view of my face into 3D.

To do this, I pulled the points out of the ear and pulled them into the relation of the side view picture. I Right-clicked the object properties, then clicked "see-through". Then click turbosmooth

This step was easy to do and to my surprised I was very happy with the outcome!!

Friday, 24 October 2008

WEEK 5

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2)


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I paint red on my side head on photoshop

I created a sphere head which was scaled down to a size where my head fit in the picture.

I then erased one half of the sphere and pulled the image out from the head to the neck.

Once it was finished, the image was not what I expected. So I decided to remove the figure and try again which I had done so three times until I was satisfied with it.

The next step will be creating the ears.

Tuesday, 21 October 2008

week 5




I have created a nosetail and lip. The lip area is difficult to modify as my lips are very narrow. It looked ok but I feel I can improve which I will do at a later stage.



I then added the symmetry modifier to create the other side of the face.

I used a turbosmooth modifier to smooth the mesh out.

To finish this stage off, I spent some time adjusting the vertices to improve the contours of my face; I blow the mesh of the face which set it off nicely and allowing me to proceed to the next stage in head modelling.